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Tuesday, May 16, 2006

Wet Clothes

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I was going to ramble about how we probably won’t see wet clothes happen in this next generation of consoles when it dawned on me. Are wet clothes really even important?

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For games that strive for realism, having a dude jump out of the sea with perfectly dry clothes is going to look like ass. I don’t envy the challenge ahead for game developers charged with making that happen.

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Off the top of my head, I can only think of a small number of instances where wet clothes would deeply affect gameplay. Wet clothes making a character sick over a period of time, movements slowed by heavier clothes, water trails left by clothes that could be tracked by enemies, etc. Everything I just mentioned can be done or has been done in current consoles to a certain extent without the need to make apparel look visibly wet.

On the other hand, it would make a big difference for fans of the upcoming Dead or Alive Xtreme 2. With the increase in the amount of water-based mini-games like jet ski, water slide, tug-o-war, and er…butt bumping(?), wet bikinis sure wouldn’t seem gratuitous. Well, it’ll still be gratuitous, but it fits with the game is the important thing.

Like I said though, chance of that getting implemented is pretty slim. Especially since the game is set for release this fall. There just can’t be enough time. Or can there? Naw.

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