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Tuesday, May 16, 2006
Wet Clothes
I was going to ramble about how we probably won’t see wet clothes happen in this next generation of consoles when it dawned on me. Are wet clothes really even important?
For games that strive for realism, having a dude jump out of the sea with perfectly dry clothes is going to look like ass. I don’t envy the challenge ahead for game developers charged with making that happen.
Off the top of my head, I can only think of a small number of instances where wet clothes would deeply affect gameplay. Wet clothes making a character sick over a period of time, movements slowed by heavier clothes, water trails left by clothes that could be tracked by enemies, etc. Everything I just mentioned can be done or has been done in current consoles to a certain extent without the need to make apparel look visibly wet.
On the other hand, it would make a big difference for fans of the upcoming Dead or Alive Xtreme 2. With the increase in the amount of water-based mini-games like jet ski, water slide, tug-o-war, and er…butt bumping(?), wet bikinis sure wouldn’t seem gratuitous. Well, it’ll still be gratuitous, but it fits with the game is the important thing.
Like I said though, chance of that getting implemented is pretty slim. Especially since the game is set for release this fall. There just can’t be enough time. Or can there? Naw.
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